PROJECT EVE // TECHNICAL ABSTRACT

Classification: Methodological Framework [Pre-Capture Validation]

Objective: To establish a sub-millimeter biomechanical foundation for digital humans by integrating high-resolution volumetric data with a differentiable neural solver.

1. The Logical Gap: Biomechanical Under-Determination

While advancements in multi-spectral reflectance capture have established a gold standard for digital human appearance, the industry currently faces biomechanical under-determination. Surface-level captures lack the underlying kinematic constraints required for authentic non-rigid deformation, leading to heuristic-based interpolation that fails at high-fidelity thresholds.

Project Eve addresses this by shifting the focus from appearance-only assets to a volumetric ground truth—mapping the internal mechanical connectome that drives observable surface movement.

2. Technical Architecture

The foundation of Project Eve is the synchronization of high-density physiological and anatomical data to inform a unified digital twin (Subject: Melinda Ozel):

3. Strategic Research Targets (Speculative Payloads)

Establishing this L0 base layer enables several industry-shifting use cases:

4. Research Trajectory & Peer Review

Project Eve is currently in an active Stealth Phase, moving toward the initial high-density volumetric capture session. We are seeking technical peer review and strategic collaboration to ensure the resulting data serves as a permanent reference node for the digital human industry.

Chief Facial Architect: William Lambeth

Scientific Lead: Melinda Ozel

Principal Technical Artist: Kirk Mawhinney